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Mobile Gaming Overtakes
Ringtones in UK Wireless Revenue
Press Release - June 24, 2007
Mobile gaming is a fast-increasing source of mobile content revenue,
and has overtaken ringtones in the UK market, according to a recent
study by GfK M².
UK
customers spent a total of £83 million (US$165 million) on mobile
games in the first quarter of this year, compared with £76 million on
ringtones, and just £23 million on the much-hyped mobile music sector.
GfK
also observed that wireless network operators have come to dominate
the mobile gaming sector, with almost 90% of game downloads being
purchased through a carrier.
“A
year ago there was less activity in the mobile gaming market as well
as poor phone functionality, limited game offerings and perceived high
prices,” commented GfK M² business group director, Aaron Rattue. “In
the last year mobile gaming has really taken off and now leads the
mobile content market in terms of the amount of money consumers are
spending. Clearly, gamers are happy to pay to download, with half of
all the games downloaded to a mobile phone in the last year costing £5
or more.”
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